Sumo Digital was subsequently removed, with Dambuster, an internal studio of Deep Silver, taking over in 2019. Yager Development was originally hired to develop the game in 2012, but was removed from the project in 2015 and replaced by Sumo Digital the following year. The game was released on 21 April 2023, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.Īnnounced in 2014, Dead Island 2 spent more than eight years in development hell due to multiple changes with the studios working on it. Set about 15 years after the events of Dead Island and Dead Island: Riptide, Dead Island 2 differentiates itself from its predecessors by taking place in the city of Los Angeles, which has been quarantined due to a zombie outbreak. It is a sequel to the 2011 video game Dead Island and the third major installment in the Dead Island series. Written by Dave Aubrey on behalf of GLHF.Dead Island 2 is a 2023 action role-playing game developed by Dambuster Studios and published by Deep Silver. Instead, Dambuster Studios is creating its own unique take on the themes Dead Island laid down, and Dead Island 2 just might be far better for it when it launches in 2023. While we haven’t been told exactly how the story will play out in Dead Island 2, we know it’s set chronologically after the first game, and in the same universe, though we’re unlikely to see many callbacks to the original with this new team. Observant players will see more there than meets the eye, as Worrall explains: “You will find organs on zombies that aren’t necessarily human organs…” Each enemy is built from layers, from the innards to layers of fat and skin, each of which can be torn away in combat. The feedback is fed through layers of viscera. “With a puddle of water you can use an electrical weapon and you’ll see arcs flaring, or a fuel pump or a jerry can be used to create a funnel for zombies, and then you can set it on fire,” Khan says. For example, a pool of water can now conduct electricity, meaning you can either disarm these hazards so you can pass through areas safely, or leave them intact to take care of pesky zombies. This works in the form of hazards and traps too. “We want you to really experiment with the weapons and find the style that suits you best.” “There are workbenches, you can add mods and perks to them, you can add the kind of damage you like best,” Khan adds. The ability to attach mods that imbue weapons with elemental affinities adds an extra layer, and you’ll quickly be able learn which types of zombie are affected by which weapon and elemental combinations. Unfortunately, those first-person firearms aren’t quite as tactile, but you won’t need them when melee combat is this strong. Enemies literally burst and are sent flying by the impacts your swings create, and that’s incredibly satisfying. Dead Island 2 feels incredibly weighty, and the damage you inflict on enemies with a charged strike of a big hammer reflects that weight. You’ll be dodging under enemy swings with sidesteps and returning blows with your own heavy weaponry, or even parrying strikes if you’re good enough. This isn’t like Dying Light and lacks the flashy parkour, but it does give you an excellent sense of motion and impact. You’ll find dozens of them hiding in stairwells, lurking in the corners of buildings, or ready to crawl through a gap in the door of a garage where legions more will spawn in shortly. Like everywhere else in the world of Dead Island, it has become an abandoned hub for zombies. The demo we played at Gamescom 2022 takes place at a fairground out on a pier, complete with carousels and a ferris wheel. So, that paradise, gone to hell, has been really interesting.” want to be influencers, rock stars, movie stars. But in the modern world, Los Angeles is a bit of a paradise, not just in terms of sun, sea, and palm trees, but it’s an aspirational kind of paradise,” Khan explains. “The first game was set on a fictional island resort, which is a really clear vision of paradise for a lot of people. GLHF spoke with narrative designer Ayesha Khan and creative director James Worrall at Gamescom 2022, who explained why Dead Island 2 no longer takes place on an island.
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